
Player 21
INTERACTIVE GAME DESIGN
A browser game built in p5.js with my friends where you step into a day in the life of Willow, a young barista with Down syndrome.
You brush teeth, catch the bus, and work a café shift while assistive tools help along the way and encourage empathetic play.
The spark: Instead of building awareness by simply informing, we wanted players to actually feel it. So we built a game around daily struggles like motor control, sensory overload, and emotional regulation, without defining Willow by her condition.